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-rw-r--r--pacc/glsl/fill.frag5
1 files changed, 5 insertions, 0 deletions
diff --git a/pacc/glsl/fill.frag b/pacc/glsl/fill.frag
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--- /dev/null
+++ b/pacc/glsl/fill.frag
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+uniform sampler2D palette;
+varying mediump vec2 texcoord;
+void main(void) {
+ gl_FragColor = texture2D(palette, vec2(texcoord.x, 0.0));
+}