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-rw-r--r--pacc/hlsl/blit.vs.inc71
1 files changed, 71 insertions, 0 deletions
diff --git a/pacc/hlsl/blit.vs.inc b/pacc/hlsl/blit.vs.inc
new file mode 100644
index 0000000..a2c4a64
--- /dev/null
+++ b/pacc/hlsl/blit.vs.inc
@@ -0,0 +1,71 @@
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
+//
+// fxc /nologo /O3 /Tvs_2_0 /Eblit /Fh blit.vs.inc.tmp blit.vs.hlsl
+//
+//
+// Parameters:
+//
+// float2 offset;
+//
+//
+// Registers:
+//
+// Name Reg Size
+// ------------ ----- ----
+// offset c0 1
+//
+
+ vs_2_0
+ def c1, 0, 1, 0, 0
+ dcl_position v0
+ add oPos.xy, v0, c0
+ mov oPos.zw, c1.xyxy
+ mad oT0, v0.zwzz, c1.yyxx, c1.xxxy
+
+// approximately 3 instruction slots used
+#endif
+
+static const BYTE vs20_blit[] =
+{
+ 0, 2, 254, 255, 254, 255,
+ 33, 0, 67, 84, 65, 66,
+ 28, 0, 0, 0, 79, 0,
+ 0, 0, 0, 2, 254, 255,
+ 1, 0, 0, 0, 28, 0,
+ 0, 0, 0, 129, 0, 0,
+ 72, 0, 0, 0, 48, 0,
+ 0, 0, 2, 0, 0, 0,
+ 1, 0, 2, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 111, 102, 102, 115, 101, 116,
+ 0, 171, 1, 0, 3, 0,
+ 1, 0, 2, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 115, 95, 50, 95, 48,
+ 0, 77, 105, 99, 114, 111,
+ 115, 111, 102, 116, 32, 40,
+ 82, 41, 32, 72, 76, 83,
+ 76, 32, 83, 104, 97, 100,
+ 101, 114, 32, 67, 111, 109,
+ 112, 105, 108, 101, 114, 32,
+ 57, 46, 50, 57, 46, 57,
+ 53, 50, 46, 51, 49, 49,
+ 49, 0, 81, 0, 0, 5,
+ 1, 0, 15, 160, 0, 0,
+ 0, 0, 0, 0, 128, 63,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 31, 0, 0, 2,
+ 0, 0, 0, 128, 0, 0,
+ 15, 144, 2, 0, 0, 3,
+ 0, 0, 3, 192, 0, 0,
+ 228, 144, 0, 0, 228, 160,
+ 1, 0, 0, 2, 0, 0,
+ 12, 192, 1, 0, 68, 160,
+ 4, 0, 0, 4, 0, 0,
+ 15, 224, 0, 0, 174, 144,
+ 1, 0, 5, 160, 1, 0,
+ 64, 160, 255, 255, 0, 0
+};
+