From 3547d307d15f8b11775b6a2de8fa6066571405d5 Mon Sep 17 00:00:00 2001 From: Takamichi Horikawa Date: Mon, 27 Mar 2017 23:58:58 +0900 Subject: update README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 49cc98b..4ee7c57 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ PC-98 FM driver emulation (very early version) ## Current status: * Supported formats: PMD, FMP(PLAY6) -* PMD: FM, SSG, Rhythm part supported; ADPCM, PPZ8 not supported yet +* PMD: FM, SSG, Rhythm, ADPCM, PPZ8(partially) supported; PPS, P86 not supported yet * FMP: FM, SSG, Rhythm, ADPCM, PPZ8, PDZF supported * This is just a byproduct of reverse-engineering formats, and its emulation is much worse than PMDWin, WinFMP * FM always generated in 55467Hz (closest integer to 7987200 / 144), SSG always generated in 249600Hz and downsampled with sinc filter (Never linear interpolates harmonics-rich signal like square wave) -- cgit v1.2.3