From c6c96944ae1bb1d7363349ec21be9dca76ee9ec4 Mon Sep 17 00:00:00 2001 From: Takamichi Horikawa Date: Tue, 4 Apr 2017 23:57:39 +0900 Subject: gtk: add Oscilloscope view OpenGL renderer --- gtk/oscilloview-gl.c | 170 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 gtk/oscilloview-gl.c (limited to 'gtk/oscilloview-gl.c') diff --git a/gtk/oscilloview-gl.c b/gtk/oscilloview-gl.c new file mode 100644 index 0000000..b67bdce --- /dev/null +++ b/gtk/oscilloview-gl.c @@ -0,0 +1,170 @@ +#include +#define GL_GLEXT_PROTOTYPES +#include +#include +#include +#include "oscilloview.h" + +struct oscilloview oscilloview_g = { + .flag = ATOMIC_FLAG_INIT +}; + +enum { + VIEW_SAMPLES = 1024, +}; + +static struct { + GtkWidget *win; + struct oscillodata oscillodata[LIBOPNA_OSCILLO_TRACK_COUNT]; + GLuint program; + GLuint vs, fs; + GLuint vao; + GLuint vbo_linear; + GLuint vbo_data; + GLint uni_xpos; + GLint uni_ypos; +} g; + +static void on_glarea_unrealize(GtkWidget *w, gpointer ptr) { + (void)w; + GtkGLArea *area = GTK_GL_AREA(w); + gtk_gl_area_make_current(area); + if (gtk_gl_area_get_error(area)) return; + glDeleteProgram(g.program); + glDeleteShader(g.vs); + glDeleteShader(g.fs); + glDeleteBuffers(1, &g.vbo_linear); + glDeleteBuffers(1, &g.vbo_data); + glDeleteVertexArrays(1, &g.vao); +} + +static void on_destroy(GtkWidget *w, gpointer ptr) { + (void)w; + (void)ptr; + g.win = 0; +} + +static const char v_sh[] = +"#version 110\n" +"attribute float coordx, coordy;\n" +"uniform float xpos, ypos;\n" +"void main(void) {\n" +" gl_Position = vec4(vec2(coordx/3.0 + xpos, coordy*2.0/3.0 + ypos), 0.0, 1.0);\n" +"}\n"; + +static const char f_sh[] = +"#version 110\n" +"void main(void) {\n" +" gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);\n" +"}\n"; + +static GLuint create_shader(const char *shader, GLenum type) { + GLuint s = glCreateShader(type); + glShaderSource(s, 1, &shader, 0); + glCompileShader(s); + GLint ok; + glGetShaderiv(s, GL_COMPILE_STATUS, &ok); + if (!ok) { + GLint len; + glGetShaderiv(s, GL_INFO_LOG_LENGTH, &len); + if (len > 0) { + char *log = malloc(len); + if (log) { + glGetShaderInfoLog(s, len, 0, log); + printf("%s shader error: \n%s\n", + (type == GL_VERTEX_SHADER) ? "vertex" : "fragment", + log); + free(log); + } + } + glDeleteShader(s); + return 0; + } + return s; +} + +static void on_realize(GtkWidget *w, gpointer ptr) { + (void)ptr; + GtkGLArea *area = GTK_GL_AREA(w); + gtk_gl_area_make_current(area); + if (gtk_gl_area_get_error(area)) return; + g.program = glCreateProgram(); + g.vs = create_shader(v_sh, GL_VERTEX_SHADER); + g.fs = create_shader(f_sh, GL_FRAGMENT_SHADER); + glAttachShader(g.program, g.vs); + glAttachShader(g.program, g.fs); + glBindAttribLocation(g.program, 0, "coordx"); + glBindAttribLocation(g.program, 1, "coordy"); + glLinkProgram(g.program); + glUseProgram(g.program); + g.uni_xpos = glGetUniformLocation(g.program, "xpos"); + g.uni_ypos = glGetUniformLocation(g.program, "ypos"); + glGenVertexArrays(1, &g.vao); + glBindVertexArray(g.vao); + glGenBuffers(1, &g.vbo_linear); + glBindBuffer(GL_ARRAY_BUFFER, g.vbo_linear); + static GLfloat linear_pos[VIEW_SAMPLES]; + for (int i = 0; i < VIEW_SAMPLES; i++) { + linear_pos[i] = 2.0f*((i-512) / (float)VIEW_SAMPLES); + } + glBufferData(GL_ARRAY_BUFFER, sizeof(linear_pos), linear_pos, GL_STATIC_DRAW); + glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 0, 0); + glGenBuffers(1, &g.vbo_data); + glBindBuffer(GL_ARRAY_BUFFER, g.vbo_data); + glBufferData(GL_ARRAY_BUFFER, 2*VIEW_SAMPLES, 0, GL_STREAM_DRAW); + glVertexAttribPointer(1, 1, GL_SHORT, GL_TRUE, 0, 0); +} + +static gboolean on_render(GtkGLArea *area, + GdkGLContext *ctx, + gpointer ptr) { + (void)ptr; + if (!atomic_flag_test_and_set_explicit( + &oscilloview_g.flag, memory_order_acquire)) { + memcpy(g.oscillodata, + oscilloview_g.oscillodata, + sizeof(oscilloview_g.oscillodata)); + atomic_flag_clear_explicit(&oscilloview_g.flag, memory_order_release); + } + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glClear(GL_COLOR_BUFFER_BIT); + + for (int x = 0; x < 3; x++) { + for (int y = 0; y < 3; y++) { + int start = OSCILLO_SAMPLE_COUNT - VIEW_SAMPLES; + start -= (g.oscillodata[x*3+y].offset >> OSCILLO_OFFSET_SHIFT); + glBindBuffer(GL_ARRAY_BUFFER, g.vbo_data); + glBufferData(GL_ARRAY_BUFFER, 2*VIEW_SAMPLES, &g.oscillodata[x*3+y].buf[start], GL_STREAM_DRAW); + glUniform1f(g.uni_xpos, (x - 1) * (2.0f/3.0f)); + glUniform1f(g.uni_ypos, (y - 1) * (-2.0f/3.0f)); + glDrawArrays(GL_LINE_STRIP, 0, 1024); + } + } + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + return TRUE; +} + +static gboolean tick_cb(GtkWidget *w, GdkFrameClock *clock, gpointer ptr) { + (void)clock; + (void)ptr; + gtk_widget_queue_draw(w); + return G_SOURCE_CONTINUE; +} + +void show_oscilloview(void) { + if (!g.win) { + g.win = gtk_window_new(GTK_WINDOW_TOPLEVEL); + gtk_window_set_title(GTK_WINDOW(g.win), "Oscilloscope view"); + g_signal_connect(g.win, "destroy", G_CALLBACK(on_destroy), 0); + GtkWidget *glarea = gtk_gl_area_new(); + g_signal_connect(G_OBJECT(glarea), "unrealize", G_CALLBACK(on_glarea_unrealize), 0); + gtk_gl_area_set_required_version(GTK_GL_AREA(glarea), 3, 2); + g_signal_connect(glarea, "render", G_CALLBACK(on_render), 0); + g_signal_connect(glarea, "realize", G_CALLBACK(on_realize), 0); + gtk_container_add(GTK_CONTAINER(g.win), glarea); + gtk_widget_add_tick_callback(glarea, tick_cb, 0, 0); + } + gtk_widget_show_all(g.win); +} -- cgit v1.2.3