From 50c75c12597b230cec4d7a29559cde263025eeb2 Mon Sep 17 00:00:00 2001 From: Takamichi Horikawa Date: Fri, 8 Sep 2017 23:25:51 +0900 Subject: pacc: initial --- pacc/glsl/Makefile | 40 ++++++++++++++++++++++++++++++++++++++++ pacc/glsl/blit.vert | 7 +++++++ pacc/glsl/blit.vert.inc | 14 ++++++++++++++ pacc/glsl/color.frag | 13 +++++++++++++ pacc/glsl/color.frag.inc | 30 ++++++++++++++++++++++++++++++ pacc/glsl/color_trans.frag | 11 +++++++++++ pacc/glsl/color_trans.frag.inc | 27 +++++++++++++++++++++++++++ pacc/glsl/copy.frag | 9 +++++++++ pacc/glsl/copy.frag.inc | 25 +++++++++++++++++++++++++ pacc/glsl/dsheader | 5 +++++ pacc/glsl/dsheader.inc | 8 ++++++++ pacc/glsl/esheader | 2 ++ pacc/glsl/esheader.inc | 5 +++++ pacc/glsl/fill.frag | 5 +++++ pacc/glsl/fill.frag.inc | 15 +++++++++++++++ pacc/glsl/font.frag | 15 +++++++++++++++ pacc/glsl/font.frag.inc | 37 +++++++++++++++++++++++++++++++++++++ pacc/glsl/key.frag | 12 ++++++++++++ pacc/glsl/key.frag.inc | 32 ++++++++++++++++++++++++++++++++ 19 files changed, 312 insertions(+) create mode 100644 pacc/glsl/Makefile create mode 100644 pacc/glsl/blit.vert create mode 100644 pacc/glsl/blit.vert.inc create mode 100644 pacc/glsl/color.frag create mode 100644 pacc/glsl/color.frag.inc create mode 100644 pacc/glsl/color_trans.frag create mode 100644 pacc/glsl/color_trans.frag.inc create mode 100644 pacc/glsl/copy.frag create mode 100644 pacc/glsl/copy.frag.inc create mode 100644 pacc/glsl/dsheader create mode 100644 pacc/glsl/dsheader.inc create mode 100644 pacc/glsl/esheader create mode 100644 pacc/glsl/esheader.inc create mode 100644 pacc/glsl/fill.frag create mode 100644 pacc/glsl/fill.frag.inc create mode 100644 pacc/glsl/font.frag create mode 100644 pacc/glsl/font.frag.inc create mode 100644 pacc/glsl/key.frag create mode 100644 pacc/glsl/key.frag.inc (limited to 'pacc/glsl') diff --git a/pacc/glsl/Makefile b/pacc/glsl/Makefile new file mode 100644 index 0000000..36aace4 --- /dev/null +++ b/pacc/glsl/Makefile @@ -0,0 +1,40 @@ +VSHADERS:=blit.vert +FSHADERS:=copy.frag color.frag color_trans.frag key.frag fill.frag font.frag +DSHEADER:=dsheader +ESHEADER:=esheader +INCS:=$(addsuffix .inc,$(VSHADERS) $(FSHADERS) $(DSHEADER) $(ESHEADER)) +SHADERS2:=$(addsuffix .ds.vert,$(basename $(VSHADERS))) +SHADERS2+=$(addsuffix .es.vert,$(basename $(VSHADERS))) +SHADERS2+=$(addsuffix .ds.frag,$(basename $(FSHADERS))) +SHADERS2+=$(addsuffix .es.frag,$(basename $(FSHADERS))) +VALS:=$(addsuffix .vald,$(SHADERS2)) +VALIDATOR:=glslangValidator +VFLAGS:= + +all: $(INCS) + +val: $(VALS) + +%.es.vert: %.vert + cat $(ESHEADER) $< > $@ + +%.es.frag: %.frag + cat $(ESHEADER) $< > $@ + +%.ds.vert: %.vert + cat $(DSHEADER) $< > $@ + +%.ds.frag: %.frag + cat $(DSHEADER) $< > $@ + +%.vald: % + $(VALIDATOR) $(VFLAGS) $< + +%.inc: %.zt + xxd -i $< | sed -e '/^unsigned char /c\static const uint8_t $(shell echo $(basename $<) | sed -e 's/\./_/g')[] = {' -e '/^unsigned int /c\\' > $@ + +%.zt: % + dd bs=1 count=1 if=/dev/zero | cat $< - > $@ + +clean: + rm -f $(INCS) diff --git a/pacc/glsl/blit.vert b/pacc/glsl/blit.vert new file mode 100644 index 0000000..4232a8d --- /dev/null +++ b/pacc/glsl/blit.vert @@ -0,0 +1,7 @@ +attribute vec4 coord; +varying vec2 texcoord; +void main(void) { + gl_Position = vec4(coord.xy, 0.0, 1.0); + texcoord = coord.zw; +} + diff --git a/pacc/glsl/blit.vert.inc b/pacc/glsl/blit.vert.inc new file mode 100644 index 0000000..34691a9 --- /dev/null +++ b/pacc/glsl/blit.vert.inc @@ -0,0 +1,14 @@ +static const uint8_t blit_vert[] = { + 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, + 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x76, 0x61, + 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, + 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29, + 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, + 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, + 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, + 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x20, 0x3d, 0x20, 0x63, 0x6f, + 0x6f, 0x72, 0x64, 0x2e, 0x7a, 0x77, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/color.frag b/pacc/glsl/color.frag new file mode 100644 index 0000000..d03bee5 --- /dev/null +++ b/pacc/glsl/color.frag @@ -0,0 +1,13 @@ +uniform sampler2D palette; +uniform sampler2D tex; +varying mediump vec2 texcoord; +uniform lowp float color; +void main(void) { + lowp float index = texture2D(tex, texcoord).x; + if (index > (0.5/255.0)) { + index = color; + } else { + index = 0.5 / 256.0; + } + gl_FragColor = texture2D(palette, vec2(index, 0.0)); +} diff --git a/pacc/glsl/color.frag.inc b/pacc/glsl/color.frag.inc new file mode 100644 index 0000000..8ea77ef --- /dev/null +++ b/pacc/glsl/color.frag.inc @@ -0,0 +1,30 @@ +static const uint8_t color_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x74, 0x65, 0x78, + 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, + 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, + 0x64, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, + 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, + 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, + 0x74, 0x65, 0x78, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, + 0x64, 0x29, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, + 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3e, 0x20, 0x28, 0x30, 0x2e, 0x35, + 0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, + 0x20, 0x20, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3d, 0x20, 0x63, + 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, + 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x64, + 0x65, 0x78, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x35, 0x20, 0x2f, 0x20, 0x32, + 0x35, 0x36, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x0a, 0x20, 0x20, + 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, + 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, + 0x28, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, + 0x63, 0x32, 0x28, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x2c, 0x20, 0x30, 0x2e, + 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/color_trans.frag b/pacc/glsl/color_trans.frag new file mode 100644 index 0000000..ef742a4 --- /dev/null +++ b/pacc/glsl/color_trans.frag @@ -0,0 +1,11 @@ +uniform sampler2D palette; +uniform sampler2D tex; +varying mediump vec2 texcoord; +uniform lowp float color; +void main(void) { + lowp float index = texture2D(tex, texcoord).x; + if (index < (0.5/255.0)) { + discard; + } + gl_FragColor = texture2D(palette, vec2(color, 0.0)); +} diff --git a/pacc/glsl/color_trans.frag.inc b/pacc/glsl/color_trans.frag.inc new file mode 100644 index 0000000..f49404c --- /dev/null +++ b/pacc/glsl/color_trans.frag.inc @@ -0,0 +1,27 @@ +static const uint8_t color_trans_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x74, 0x65, 0x78, + 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, + 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, + 0x64, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, + 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, + 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, + 0x74, 0x65, 0x78, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, + 0x64, 0x29, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, + 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3c, 0x20, 0x28, 0x30, 0x2e, 0x35, + 0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, + 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, 0x64, 0x3b, 0x0a, + 0x20, 0x20, 0x7d, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, + 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, + 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x70, 0x61, 0x6c, 0x65, 0x74, + 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x63, 0x6f, 0x6c, + 0x6f, 0x72, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x7d, + 0x0a, 0x00 +}; + diff --git a/pacc/glsl/copy.frag b/pacc/glsl/copy.frag new file mode 100644 index 0000000..a77ad91 --- /dev/null +++ b/pacc/glsl/copy.frag @@ -0,0 +1,9 @@ +uniform sampler2D palette; +uniform sampler2D tex; +varying mediump vec2 texcoord; +void main(void) { + lowp float index = texture2D(tex, texcoord).x; + lowp float color = (index * 255.0 + 0.5) / 256.0; + gl_FragColor = texture2D(palette, vec2(color, 0.0)); +} + diff --git a/pacc/glsl/copy.frag.inc b/pacc/glsl/copy.frag.inc new file mode 100644 index 0000000..fa3f388 --- /dev/null +++ b/pacc/glsl/copy.frag.inc @@ -0,0 +1,25 @@ +static const uint8_t copy_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x74, 0x65, 0x78, + 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, + 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, 0x29, + 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3d, 0x20, + 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x74, 0x65, + 0x78, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x29, + 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, + 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, + 0x20, 0x28, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x2a, 0x20, 0x32, 0x35, + 0x35, 0x2e, 0x30, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x20, 0x2f, + 0x20, 0x32, 0x35, 0x36, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, + 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, + 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x70, + 0x61, 0x6c, 0x65, 0x74, 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, + 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, + 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/dsheader b/pacc/glsl/dsheader new file mode 100644 index 0000000..13e65b7 --- /dev/null +++ b/pacc/glsl/dsheader @@ -0,0 +1,5 @@ +#version 110 +#define lowp +#define mediump +#define highp + diff --git a/pacc/glsl/dsheader.inc b/pacc/glsl/dsheader.inc new file mode 100644 index 0000000..b742cec --- /dev/null +++ b/pacc/glsl/dsheader.inc @@ -0,0 +1,8 @@ +static const uint8_t dsheader[] = { + 0x23, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x31, 0x31, 0x30, + 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x77, + 0x70, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, + 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x0a, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/esheader b/pacc/glsl/esheader new file mode 100644 index 0000000..43b26bc --- /dev/null +++ b/pacc/glsl/esheader @@ -0,0 +1,2 @@ +#version 100 + diff --git a/pacc/glsl/esheader.inc b/pacc/glsl/esheader.inc new file mode 100644 index 0000000..3ca61f1 --- /dev/null +++ b/pacc/glsl/esheader.inc @@ -0,0 +1,5 @@ +static const uint8_t esheader[] = { + 0x23, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x31, 0x30, 0x30, + 0x0a, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/fill.frag b/pacc/glsl/fill.frag new file mode 100644 index 0000000..010b5dc --- /dev/null +++ b/pacc/glsl/fill.frag @@ -0,0 +1,5 @@ +uniform sampler2D palette; +varying mediump vec2 texcoord; +void main(void) { + gl_FragColor = texture2D(palette, vec2(texcoord.x, 0.0)); +} diff --git a/pacc/glsl/fill.frag.inc b/pacc/glsl/fill.frag.inc new file mode 100644 index 0000000..8065199 --- /dev/null +++ b/pacc/glsl/fill.frag.inc @@ -0,0 +1,15 @@ +static const uint8_t fill_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, + 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, + 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x76, 0x6f, + 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, + 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, + 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, + 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x70, 0x61, 0x6c, 0x65, 0x74, + 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x74, 0x65, 0x78, + 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x30, + 0x29, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/font.frag b/pacc/glsl/font.frag new file mode 100644 index 0000000..8beb0a7 --- /dev/null +++ b/pacc/glsl/font.frag @@ -0,0 +1,15 @@ +uniform sampler2D palette; +uniform sampler2D tex; +varying mediump vec2 texcoord; +uniform lowp float bg; +uniform lowp float color; +void main(void) { + gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0); + lowp float pixel = texture2D(tex, texcoord).x; + lowp float index = color; + if (pixel < 0.5) { + if (bg < 0.5) discard; + index = 0.5 / 256.0; + } + gl_FragColor = texture2D(palette, vec2(index, 0.0)); +} diff --git a/pacc/glsl/font.frag.inc b/pacc/glsl/font.frag.inc new file mode 100644 index 0000000..27d143d --- /dev/null +++ b/pacc/glsl/font.frag.inc @@ -0,0 +1,37 @@ +static const uint8_t font_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x74, 0x65, 0x78, + 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x62, 0x67, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, + 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, + 0x61, 0x74, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, + 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, 0x64, + 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, + 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, + 0x34, 0x28, 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, + 0x31, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, + 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, + 0x70, 0x69, 0x78, 0x65, 0x6c, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, + 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x29, 0x2e, 0x78, 0x3b, 0x0a, + 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, + 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, + 0x6f, 0x72, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x70, 0x69, + 0x78, 0x65, 0x6c, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x20, 0x7b, + 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x62, 0x67, 0x20, + 0x3c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, + 0x72, 0x64, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x64, 0x65, + 0x78, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x35, 0x20, 0x2f, 0x20, 0x32, 0x35, + 0x36, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x0a, 0x20, 0x20, 0x67, + 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, + 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, + 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, 0x63, + 0x32, 0x28, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x30, + 0x29, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; + diff --git a/pacc/glsl/key.frag b/pacc/glsl/key.frag new file mode 100644 index 0000000..d6bf7e1 --- /dev/null +++ b/pacc/glsl/key.frag @@ -0,0 +1,12 @@ +uniform sampler2D palette; +uniform sampler2D tex; +varying mediump vec2 texcoord; +uniform lowp float key; +uniform lowp float color; +void main(void) { + lowp float index = texture2D(tex, texcoord).x; + if (index < (key + (0.5/255.0)) || (key + (1.5/255.0)) < index) { + discard; + } + gl_FragColor = texture2D(palette, vec2(color, 0.0)); +} diff --git a/pacc/glsl/key.frag.inc b/pacc/glsl/key.frag.inc new file mode 100644 index 0000000..4a4a6c1 --- /dev/null +++ b/pacc/glsl/key.frag.inc @@ -0,0 +1,32 @@ +static const uint8_t key_frag[] = { + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, + 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x70, 0x61, 0x6c, 0x65, 0x74, 0x74, + 0x65, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, + 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x74, 0x65, 0x78, + 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, + 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, + 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x6b, 0x65, 0x79, 0x3b, 0x0a, 0x75, 0x6e, 0x69, + 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, + 0x6f, 0x61, 0x74, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, + 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x76, 0x6f, 0x69, + 0x64, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, + 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, + 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, + 0x74, 0x65, 0x78, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, + 0x64, 0x29, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, + 0x69, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x3c, 0x20, 0x28, 0x6b, 0x65, 0x79, + 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x35, 0x2f, 0x32, 0x35, 0x35, 0x2e, + 0x30, 0x29, 0x29, 0x20, 0x7c, 0x7c, 0x20, 0x28, 0x6b, 0x65, 0x79, 0x20, + 0x2b, 0x20, 0x28, 0x31, 0x2e, 0x35, 0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, + 0x29, 0x29, 0x20, 0x3c, 0x20, 0x69, 0x6e, 0x64, 0x65, 0x78, 0x29, 0x20, + 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, + 0x64, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, + 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, + 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x70, 0x61, + 0x6c, 0x65, 0x74, 0x74, 0x65, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, + 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, + 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; + -- cgit v1.2.3