#include "fmplayer_fontrom.h" #include "fmdsp/font.h" #include #include #include #include "common/winfont.h" #define WIN32_LEAN_AND_MEAN #include #include static struct { uint8_t fontrombuf[FONT_ROM_FILESIZE]; bool font_rom_loaded; } g; void fmplayer_font_rom_load(struct fmdsp_font *font) { const wchar_t *path = L"font.rom"; wchar_t exepath[MAX_PATH]; if (GetModuleFileNameW(0, exepath, MAX_PATH)) { PathRemoveFileSpecW(exepath); if ((wcslen(exepath) + wcslen(path) + 1 + 1) < MAX_PATH) { wcscat(exepath, L"\\"); wcscat(exepath, path); path = exepath; } } HANDLE file = CreateFileW(path, GENERIC_READ, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0); if (file == INVALID_HANDLE_VALUE) goto err; DWORD filesize = GetFileSize(file, 0); if (filesize != FONT_ROM_FILESIZE) goto err; DWORD readbytes; if (!ReadFile(file, g.fontrombuf, FONT_ROM_FILESIZE, &readbytes, 0) || readbytes != FONT_ROM_FILESIZE) goto err; CloseHandle(file); fmdsp_font_from_font_rom(font, g.fontrombuf); g.font_rom_loaded = true; return; err: if (file != INVALID_HANDLE_VALUE) CloseHandle(file); fmdsp_font_win(font); }