#include "fmdsp/fmdsp.h" void fmdsp_vramlookup_c(uint8_t *vram32, const uint8_t *vram, const uint8_t *palette, int stride) { uint32_t palette32[FMDSP_PALETTE_COLORS]; for (int i = 0; i < FMDSP_PALETTE_COLORS; i++) { uint8_t r = palette[i*3+0]; uint8_t g = palette[i*3+1]; uint8_t b = palette[i*3+2]; palette32[i] = (((uint32_t)r)<<16) | (((uint32_t)g)<<8) | ((uint32_t)b); } for (int y = 0; y < PC98_H; y++) { for (int x = 0; x < PC98_W; x++) { uint32_t *row = (uint32_t *)(vram32 + y*stride); row[x] = palette32[vram[y*PC98_W+x]]; } } }