enum { TRACK_H = 32, TRACK_H_S = 24, TNAME_W = 26, TNAME_H = 5, TINFO_X = 47, TDETAIL_X = 67, TDETAIL_KN_V_X = TDETAIL_X+13, TDETAIL_TN_X = TDETAIL_KN_V_X+28, TDETAIL_TN_V_X = TDETAIL_TN_X+13, TDETAIL_VL_X = TDETAIL_TN_V_X+20, TDETAIL_VL_C_X = TDETAIL_VL_X+9, TDETAIL_VL_V_X = TDETAIL_VL_X+12, TDETAIL_GT_X = TDETAIL_VL_V_X+19, TDETAIL_GT_V_X = TDETAIL_GT_X+13, TDETAIL_DT_X = TDETAIL_GT_V_X+23, TDETAIL_DT_S_X = TDETAIL_DT_X+13, TDETAIL_DT_V_X = TDETAIL_DT_S_X+4, TDETAIL_M_X = 249, TDETAIL_M_V_X = TDETAIL_M_X+8, NUM_X = 31, NUM_W = 8, NUM_H = 11, KEY_X = 7, KEY_Y = 14, KEY_W = 35, KEY_H = 17, KEY_S_OFFSET = KEY_W*4, KEY_H_S = KEY_H - 8, KEY_LEFT_X = 0, KEY_LEFT_W = 6, KEY_LEFT_S_OFFSET = KEY_LEFT_W*4, KEY_RIGHT_W = 11, KEY_RIGHT_S_OFFSET = KEY_RIGHT_W*4, KEY_OCTAVES = 8, BAR_L_X = 66, BAR_L_W = 14, BAR_X = BAR_L_X + BAR_L_W, BAR_Y = 1, BAR_W = 2, BAR_H = 4, BAR_CNT = 64, COMMENT_Y = 340, COMMENT_H = 19, PLAYING_X = 0, PLAYING_Y = 324, PLAYING_W = 72, PLAYING_H = 9, FILEBAR_X = 77, FILEBAR_MUS_X = FILEBAR_X + 6, FILEBAR_IC_X = FILEBAR_MUS_X + 14, FILEBAR_F_X = FILEBAR_IC_X + 11, FILEBAR_ILE_X = FILEBAR_F_X + 4, FILEBAR_W = 2, FILEBAR_H = 7, FILEBAR_TRI_X = FILEBAR_ILE_X + 17, FILEBAR_TRI_Y = PLAYING_Y+4, FILEBAR_TRI_W = 3, FILEBAR_TRI_H = 3, FILEBAR_FILENAME_X = FILEBAR_TRI_X + 8, PCM1FILEBAR_X = 463, PCM1FILETXT_X = PCM1FILEBAR_X + 5, PCM1FILETRI_X = PCM1FILETXT_X + 21, PCM1FILENAME_X = PCM1FILETRI_X + 8, PCM2FILEBAR_X = 551, PCM2FILETXT_X = PCM2FILEBAR_X + 5, PCM2FILETRI_X = PCM2FILETXT_X + 21, PCM2FILENAME_X = PCM2FILETRI_X + 8, DT_SIGN_W = 3, DT_SIGN_H = 3, SPECTRUM_X = 352, SPECTRUM_Y = 207, CPU_Y = 115, CPU_X = 320, CPU_BAR_X = CPU_X-6, CPU_NUM_X = CPU_X+56, CPU_NUM_Y = CPU_Y+2, CPU_TRI_X = CPU_X+43, CPU_TRI_Y = CPU_Y+10, FPS_X = CPU_X+100, FPS_BAR_X = FPS_X-6, FPS_NUM_X = FPS_X+61, FPS_TRI_X = FPS_X+48, TIME_TEXT_X = 530, TIME_X = TIME_TEXT_X+38, TIME_BAR_X = TIME_TEXT_X-6, TIME_TRI_X = TIME_TEXT_X+31, TIME_BAR_W = 3, TIME_BAR_H = 14, TIME_Y = 22, CLOCK_Y = TIME_Y+19, TIMERB_Y = CLOCK_Y+19, LOOPCNT_Y = TIMERB_Y+19, VOLDOWN_Y = LOOPCNT_Y+19, PGMNUM_Y = VOLDOWN_Y+19, LOGO_NUM = 1, LOGO_Y = 1, LOGO_FM_W = 31, LOGO_DS_W = 32, LOGO_P_W = 15, LOGO_H = 12, LOGO_FM_X = 312, LOGO_DS_X = LOGO_FM_X+LOGO_FM_W+2, LOGO_P_X = LOGO_DS_X+LOGO_DS_W+2, CIRCLE_W = 31, CIRCLE_H = 31, CIRCLE_X = 312, CIRCLE_Y = 70, TOP_MUS_X = 397, TOP_MUSIC_Y = 7, TOP_IC_X = TOP_MUS_X+14, TOP_F_X = TOP_IC_X+12, TOP_ILE_X = TOP_F_X+4, TOP_SELECTOR_X = TOP_ILE_X+17, TOP_AND_X = TOP_SELECTOR_X+42, TOP_STATUS_X = TOP_AND_X+7, TOP_D_X = TOP_STATUS_X+32, TOP_ISPLAY_X = TOP_D_X+4, TOP_VER_X = TOP_ISPLAY_X+32, TOP_TEXT_W = 231, TOP_TEXT_H = 5, TOP_TEXT_Y = TOP_MUSIC_Y-6, VER_W = 13, VER_H = 5, VER_Y = 8, VER_0_X = TOP_VER_X+15, VER_1_X = VER_0_X+7, VER_2_X = VER_1_X+7, DRIVER_TEXT_X = 312, DRIVER_TEXT_Y = 27, DRIVER_TEXT_2_X = DRIVER_TEXT_X+9, DRIVER_TRI_X = DRIVER_TEXT_2_X+26, DRIVER_TRI_Y = DRIVER_TEXT_Y+3, CURL_W = 11, CURL_H = 11, CURL_LEFT_X = 347, CURL_RIGHT_X = 509, CURL_Y = 80, PLAY_W = 30, PLAY_H = 7, PLAY_X = 354, PLAY_Y = 77, STOP_W = 31, STOP_H = 7, STOP_X = 393, STOP_Y = 77, PAUSE_W = 37, PAUSE_H = 7, PAUSE_X = 433, PAUSE_Y = 77, FADE_W = 31, FADE_H = 7, FADE_X = 481, FADE_Y = 77, FF_W = 20, FF_H = 7, FF_X = 360, FF_Y = 87, REW_W = 26, REW_H = 7, REW_X = 392, REW_Y = 87, FLOPPY_W = 74, FLOPPY_H = 7, FLOPPY_X = 432, FLOPPY_Y = 87, LEVEL_TEXT_X = 318, LEVEL_TEXT_Y = 290, LEVEL_X = 353-16, LEVEL_Y = 227, LEVEL_DISP_W = 14, LEVEL_W = 16, PANPOT_W = 15, PANPOT_H = 15, PANPOT_Y = LEVEL_Y+64, LEVEL_TRACK_Y = LEVEL_Y-9, LEVEL_PROG_Y = PANPOT_Y+15, LEVEL_KEY_Y = LEVEL_PROG_Y+7, COMMENT_TRI_W = 7, COMMENT_TRI_H = 4, COMMENT_TRI_X = 8, COMMENT_TRI_U_Y = 349, COMMENT_TRI_D_Y = 387, FILEBAR_PCMBAR_X = 551, FILEBAR_PCM_X = FILEBAR_PCMBAR_X + 4, FILEBAR_PCM_TRI_X = FILEBAR_PCM_X + 1, FILEBAR_PCM_NAME_X = FILEBAR_PCM_TRI_X + 27, FILEBAR_PCM_NAME_Y = FILEBAR_TRI_Y - 4, FILEBAR_PCM_W = 88, }; enum { PALETTE_NUM = 10 }; #define LCDWR 172 #define LCDWG 239 #define LCDWB 7 #define LCDBR 12 #define LCDBG 91 #define LCDBB 0 #define LCD(C) \ (LCDWR*(C)+LCDBR*(255-C))/256, \ (LCDWG*(C)+LCDBG*(255-C))/256, \ (LCDWB*(C)+LCDBB*(255-C))/256 #define LCDB(C) \ (LCDBR*(C)+LCDWR*(255-C))/256, \ (LCDBG*(C)+LCDWG*(255-C))/256, \ (LCDBB*(C)+LCDWB*(255-C))/256 static const uint8_t s_palettes[PALETTE_NUM][FMDSP_PALETTE_COLORS*3] = { { 0, 0, 0, 170, 170, 153, 102, 136, 255, 68, 68, 119, 204, 204, 187, 102, 102, 85, 136, 255, 68, 51, 51, 238, 0, 187, 255, 68, 102, 170, }, { 0, 0, 0, 187, 187, 170, 136, 170, 255, 85, 85, 153, 204, 204, 187, 136, 136, 119, 153, 255, 119, 102, 85, 255, 0, 204, 255, 85, 119, 170, }, { 0, 0, 0, 255, 102, 0, 255, 170, 0, 102, 68, 51, 153, 136, 102, 119, 85, 68, 255, 221, 85, 255, 102, 0, 255, 85, 0, 170, 119, 85, }, { 0, 0, 0, 170, 170, 153, 170, 153, 255, 85, 51, 102, 204, 204, 187, 102, 102, 85, 119, 255, 34, 136, 68, 221, 0, 187, 255, 136, 102, 187, }, { 0, 0, 0, 187, 187, 170, 102, 153, 255, 85, 68, 136, 255, 255, 238, 119, 119, 102, 255, 68, 0, 85, 85, 255, 255, 119, 255, 119, 119, 187, }, { 0, 0, 0, 255, 51, 119, 255, 187, 0, 85, 85, 68, 119, 119, 102, 102, 102, 102, 255, 221, 0, 255, 0, 51, 255, 0, 51, 170, 136, 0, }, { 102, 170, 238, 0, 17, 136, 0, 51, 136, 153, 221, 255, 153, 221, 255, 119, 187, 255, 0, 51, 136, 34, 102, 187, 0, 85, 204, 68, 136, 255, }, { 0, 0, 0, 170, 170, 136, 102, 153, 255, 17, 0, 51, 170, 170, 153, 51, 51, 51, 85, 255, 68, 34, 17, 255, 0, 170, 255, 68, 85, 170, }, { LCDB(255), LCDB(72), LCDB(0), LCDB(182), LCDB(0), LCDB(145), LCDB(218), LCDB(109), LCDB(218), LCDB(0), }, { LCD(255), LCD(72), LCD(0), LCD(182), LCD(145), LCD(145), LCD(0), LCD(109), LCD(0), LCD(0), }, }; #undef LCDWR #undef LCDWG #undef LCDWB #undef LCDBR #undef LCDBG #undef LCDBB #undef LCD static const uint8_t s_num[11][NUM_W*NUM_H] = { { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, } }; static const uint8_t s_num_colon[2][NUM_W*NUM_H] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, }; static const uint8_t s_num_bar[NUM_W*NUM_H] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }; static const uint8_t s_key_bg[KEY_W*KEY_H] = { 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,5,0,0,4,4,5,0,0,4,4,4,0,4,4,4,5,0,0,4,4,5,0,0,4,4,5,0,0,4,4,4,0, 4,4,4,5,5,0,4,4,5,5,0,4,4,4,0,4,4,4,5,5,0,4,4,5,5,0,4,4,5,5,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0, }; static const uint8_t s_key_left[KEY_LEFT_W*KEY_H] = { 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 5, 0, 0, 4, 4, 4, 5, 5, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 5, 0, 5, 4, 4, 5, }; static const uint8_t s_key_right[KEY_RIGHT_W*KEY_H] = { 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 5, 0, 0, 4, 4, 5, 0, 0, 4, 4, 4, 5, 5, 0, 4, 4, 5, 5, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 5, 4, 4, 5, 0, 5, 4, 4, 5, 0, 5, }; static const uint8_t s_key_mask[KEY_W*KEY_H] = { 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,0,2,2,3,3,0,4,4,5,5,5,0,6,6,6,0,7,7,8,8,0,9,9, 10,10,0, 11,11,12,12,12,0, 1,1,1,0,0,2,3,3,0,0,4,5,5,5,0,6,6,6,0,0,7,8,8,0,0,9, 10,10,0, 0, 11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 0,1,1,0,0,0,3,3,0,0,0,5,5,0,0,0,6,6,0,0,0,8,8,0,0,0, 10,10,0, 0, 0, 12,12,0, 0, }; static const uint8_t s_bar_l[BAR_L_W*BAR_H] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, }; static const uint8_t s_bar[BAR_W*BAR_H] = { 1, 0, 1, 0, 1, 0, 1, 0, }; static const uint8_t s_playing[PLAYING_W*PLAYING_H] = { 2,2,2,2,2,2,2,0,0,2,2,0,0,0,0,0,0,0,2,2,2,2,2,2,0,0,2,2,0,0,0,0,2,2,0,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0,2,2,2,0,0,0,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,2,2,2,2,0,0,0,2,2,0,2,2,2,2,0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,2,2,0,2,2,0,2,2,0,0,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,2,2,2,2,0,0,2,2,0,0,0,0,0,0,2,2,2,2,2,2,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,2,2,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,0,2,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0, 2,2,0,0,0,0,0,0,0,0,2,2,2,2,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2,2,2,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, }; static const uint8_t s_filebar[FILEBAR_W*FILEBAR_H] = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, }; static const uint8_t s_filebar_tri[FILEBAR_TRI_W*FILEBAR_TRI_H] = { 2, 0, 0, 2, 2, 0, 2, 2, 2, }; static const uint8_t s_dt_sign[3][DT_SIGN_W*DT_SIGN_H] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, }, { 0, 0, 0, 1, 1, 1, 0, 0, 0, }, { 0, 1, 0, 1, 1, 1, 0, 1, 0, } }; static const uint8_t s_logo_fm[LOGO_FM_W*LOGO_H] = { 0,9,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,9,2,2,2,0,0,0,0,0,2,2,2,9,0, 9,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,9,2,2,2,2,2,0,0,0,2,2,2,2,2,9, 2,2,2,9,3,3,3,3,3,3,3,3,3,3,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,2,2,2,2,2,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,2,2,2,0,0,0,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,3,3,3,3,3,3,3,3,3,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, }; static const uint8_t s_logo_ds[LOGO_DS_W*LOGO_H] = { 2,2,2,2,2,2,2,2,2,2,2,2,9,0,0,0,0,0,9,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,9,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,3,3,3,3,3,3,3,3,9,2,2,9,0,0,2,2,2,9,3,3,3,3,3,3,3,3,3,3,3, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,2,2,2,9,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,9,2,2,2,2,2,2,2,2,2,2,2,2,9,0, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,9,2,2,2,2,2,2,2,2,2,2,2,2,9, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,3,3,3,3,3,3,3,3,9,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,9,2,2,9,0,0,0,0,0,0,0,0,0,0,0,0,0,9,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,9, 2,2,2,2,2,2,2,2,2,2,2,2,9,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,9,0, }; static const uint8_t s_logo_p[LOGO_P_W*LOGO_H] = { 2,2,2,2,2,2,2,2,2,2,2,2,2,9,0, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,9, 2,2,2,3,3,3,3,3,3,3,3,9,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,0,2,2,2, 2,2,2,0,0,0,0,0,0,0,0,9,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,9, 2,2,2,2,2,2,2,2,2,2,2,2,2,9,0, 2,2,2,3,3,3,3,3,3,3,3,3,3,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,0,0,0,0,0,0,0,0,0,0,0,0, }; static const uint8_t s_circle[CIRCLE_W*CIRCLE_H] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,8,0,0,0,1,0,1,0,0,0,2,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,8,0,8,0,0,0,1,0,1,0,0,0,2,0,2,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,8,0,0,8,0,0,1,0,1,0,0,2,0,0,2,0,0,0,0,0,0,0,0, 0,0,0,0,0,7,0,0,0,8,0,8,0,0,1,0,1,0,0,2,0,2,0,0,0,3,0,0,0,0,0, 0,0,0,0,7,0,7,0,0,8,0,0,8,0,1,0,1,0,2,0,0,2,0,0,3,0,3,0,0,0,0, 0,0,0,0,0,7,0,7,0,0,8,0,8,0,1,0,1,0,2,0,2,0,0,3,0,3,0,0,0,0,0, 0,0,0,0,0,0,7,0,7,0,8,0,0,0,0,0,0,0,0,0,2,0,3,0,3,0,0,0,0,0,0, 0,0,6,6,0,0,0,7,0,7,0,0,0,0,0,0,0,0,0,0,0,3,0,3,0,0,0,4,4,0,0, 0,0,0,0,6,6,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,4,4,0,0,0,0, 0,6,6,0,0,0,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,4,4,0, 0,0,0,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0, 0,0,0,0,0,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 5,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 5,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,0,0,0,0,0, 0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,0,0,0, 0,4,4,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,0,0,0,6,6,0, 0,0,0,0,4,4,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,6,6,0,0,0,0, 0,0,4,4,0,0,0,3,0,3,0,0,0,0,0,0,0,0,0,0,0,7,0,7,0,0,0,6,6,0,0, 0,0,0,0,0,0,3,0,3,0,2,0,0,0,0,0,0,0,0,0,8,0,7,0,7,0,0,0,0,0,0, 0,0,0,0,0,3,0,3,0,0,2,0,2,0,1,0,1,0,8,0,8,0,0,7,0,7,0,0,0,0,0, 0,0,0,0,3,0,3,0,0,2,0,0,2,0,1,0,1,0,8,0,0,8,0,0,7,0,7,0,0,0,0, 0,0,0,0,0,3,0,0,0,2,0,2,0,0,1,0,1,0,0,8,0,8,0,0,0,7,0,0,0,0,0, 0,0,0,0,0,0,0,0,2,0,0,2,0,0,1,0,1,0,0,8,0,0,8,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,2,0,2,0,0,0,1,0,1,0,0,0,8,0,8,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,2,0,0,0,1,0,1,0,0,0,8,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; static const uint8_t s_text[TOP_TEXT_W*TOP_TEXT_H] = { 0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,7,0,7,0,0,7,0,7,7,7,0,7,0,0,7,0,0,0,0,0, 7,0,0,0,0,7,7,7,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,0,0,0,7,7,7,0,7,7,7,7,0,7,0, 0,7,0,0,0,0,0,0,7,7,7,0,0,0,0,0,7,0,0,7,0,0,7,7,0,0,0,7,7,0,0,0,0,0,0,0,7,7, 0,0,7,0,0,7,0,7,7,7,0,0,0,7,7,0,0,0,0,7,0,0,0,0,0,0,0,7,7,0,0,7,7,7,0,0,7,0, 0,7,0,0,0,0,7,0,0,0,0,0,7,0,0,7,0,7,7,7,0,7,0,0,7,0,7,7,7,0,0,0,7,7,0,0,7,0, 0,7,0,0,7,7,7,0,0,0,0,7,7,0,0,0,7,7,0,0,0,7,7,0,0,0,7,7,0,0,0,0,0,0,7,0,0,0, 7,7,0,0,7,0,0,0,7,7,0,0,7,0,7,0,0,0,7,0,0,7,0,7,7,0,7,0,0,7,0,0,0,7,7,0,0,0, 0,7,0,7,0,0,0,0,0,7,0,0,7,7,0,7,0,7,0,0,7,0,0,7,7,0,0,0,0,7,0,0,0,0,0,0,0,0, 0,7,0,7,0,0,0,7,0,0,0,0,0,0,7,0,0,0,0,0,7,7,0,0,7,0,0,7,0,7,0,0,0,0,0,0,7,0, 7,0,0,7,0,7,7,7,7,0,7,0,0,7,0,7,0,0,0,0,0,7,7,0,0,0,0,7,0,7,0,0,7,0,7,0,0,7, 0,7,7,7,7,0,0,0,7,0,7,0,0,0,0,7,0,0,7,0,0,7,0,0,7,7,0,7,0,7,0,0,7,0,7,0,0,7, 0,7,0,0,7,0,7,0,0,0,0,0,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,0,0,0,7,7, 0,0,7,0,0,7,7,7,7,0,7,0,0,7,0,7,7,0,0,0,0,7,0,0,7,0,7,0,7,7,0,0,7,0,0,0,0,0, 0,0,0,7,0,0,7,0,0,0,0,0,7,0,0,7,0,7,7,0,7,0,0,7,0,0,0,0,0,0,0,0,7,0,7,7,0,0, 7,7,0,0,7,0,0,0,0,7,7,7,0,0,0,7,7,0,0,0,0,0,0,0,0,0,0,0,7,7,0,0,7,7,7,0,0,0, 7,0,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,7,7,7,0,0,7,0,7,0,0,0,7,0,0,7,0,0,7,0,7, 0,0,7,0,7,0,0,7,0,0,0,0,7,0,7,0,0,0,7,0,0,7,0,0,7,0,0,7,0,7,7,0,7,0,0,7,0,7, 0,0,7,0,7,0,0,7,0,0,7,7,0,0,0,0,0,0,7,0,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,7,7, 0,0,7,0,0,7,0,0,7,0,7,0,0,7,0,0,7,0,7,0,0,0,0,0,7,0,0,7,0,7,0,0,7,0,0,7,0,0, 0,7,7,0,0,7,0,0,0,7,0,0,0,0,0,7,0,0,7,0,0,7,0,7,0,0,7,0,0,7,7,0,0,0,0,7,0,0, 7,0,0,7,7,0,0,7,0,7,0,0,0,7,0,0,0,0,0,0,7,0,0,0,0,0,7,7,0,0,7,0,0,7,0,7,0,0, 7,0,7,0,0,0,7,0,7,7,0,7,0,0,7,0,0,0,0,7,0,7,0,0,7,0,7,7,7,7,0,7,0,0,0,7,0,7, 7,0,7,0,7,0,0,7,0,0,7,0,0,0,7,0,7,0,0,0,0,7,7,7,7,0,0,7,0,0,7,0,0,7,0,0,0,0, 7,0,7,0,0,7,0,7,7,7,7,0,0,0,0,7,0,0,0,0,7,0,0,0,7,0,0,7,0,7,0,0,7,0,7,0,0,7, 0,0,0,0,0,7,0,0,7,0,0,7,0,7,0,0,0,7,7,0,0,7,0,0,0,0,0,0,7,7,0,0,7,0,0,7,0,7, 7,7,0,7,0,0,7,0,0,0,0,0,0,7,7,7,0,7,7,7,0,7,0,0,7,0,0,7,7,0,0,7,0,0,7,0,0,0, 0,7,7,7,0,0,7,7,0,0,7,0,0,7,0,0,0,0,0,0,7,7,7,0,0,0,0,0,7,0,0,7,0,0,7,7,0,0, 0,7,7,0,0,0,0,0,0,7,0,0,7,0,7,0,0,7,0,7,7,7,0,0,0,7,7,0,0,0,0,7,0,0,0,0,0,0, 7,0,0,7,0,7,0,0,7,0,7,0,0,7,0,0,0,0,7,0,7,0,0,0,7,0,0,7,0,7,7,7,0,7,0,0,7,0, 7,7,7,0,0,0,7,7,0,0,7,0,0,7,0,7,7,7,0,0,0,0,7,7,7,7,0,0,7,7,0,0,0,7,7,0,0,0, 7,7,0,0,0,0,0,7,7,7,0,0,7,7,0 }; static const uint8_t s_ver[VER_W*VER_H] = { 2,0,0,2,0,0,0,0,0,0,0,0,0, 2,0,0,2,0,0,2,2,0,0,2,0,2, 2,0,0,2,0,2,2,2,2,0,2,2,0, 0,2,2,0,0,2,0,0,0,0,2,0,0, 0,2,2,0,0,0,2,2,2,0,2,0,0, }; static const uint8_t s_curl_left[CURL_W*CURL_H] = { 0,3,3,3,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 3,0,0,0,0,0,0,0,0,0,0, 0,3,3,3,3,3,3,3,3,3,3, }; static const uint8_t s_curl_right[CURL_W*CURL_H] = { 0,0,0,0,0,0,0,3,3,3,0, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 0,0,0,0,0,0,0,0,0,0,3, 3,3,3,3,3,3,3,3,3,3,0, }; static const uint8_t s_play[PLAY_W*PLAY_H] = { 1,0,0,0,0,0,0,1,1,1,1,0,0,1,0,0,0,0,0,0,1,1,1,0,0,1,0,0,0,1, 1,1,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1, 1,1,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0, 1,1,1,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0, 1,1,1,0,0,0,0,1,1,1,1,0,0,1,0,0,0,0,0,1,1,1,1,1,0,0,0,1,0,0, 1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0, 1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,0,1,0,0,0,1,0,0,0,1,0,0, }; static const uint8_t s_stop[STOP_W*STOP_H] = { 0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,1,0,0,1,1,1,0,0,1,1,1,1,0, 1,1,1,1,1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1, 1,1,1,1,1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1, 1,1,1,1,1,0,0,0,0,1,1,1,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1, 1,1,1,1,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,1,1,1,0, 1,1,1,1,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0, 0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,0,0,0,1,1,1,0,0,1,0,0,0,0, }; static const uint8_t s_pause[PAUSE_W*PAUSE_H] = { 0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,3,3,3,0,0,3,0,0,0,3,0,0,3,3,3,3,0,0,3,3,3,3, 3,3,0,3,3,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,0,0,3,0,0,0,0, 3,3,0,3,3,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,0,0,3,0,0,0,0, 3,3,0,3,3,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,3,0,0,3,3,3,0,0,3,3,3,3,0, 3,3,0,3,3,0,0,0,3,3,3,3,0,0,3,3,3,3,3,0,3,0,0,0,3,0,0,0,0,0,3,0,3,0,0,0,0, 3,3,0,3,3,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,0,0,0,0,3,0,3,0,0,0,0, 0,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,0,3,3,3,0,0,3,3,3,3,0,0,0,3,3,3,3, }; static const uint8_t s_fade[FADE_W*FADE_H] = { 0,0,0,0,0,0,0,0,0,3,3,3,3,0,0,3,3,3,0,0,3,3,3,3,0,0,0,3,3,3,3, 3,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,0, 3,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,0, 3,0,3,0,0,0,0,0,3,3,3,3,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,3,3,3,0, 3,0,3,0,0,0,0,0,3,0,0,0,0,0,3,3,3,3,3,0,3,0,0,0,3,0,3,0,0,0,0, 3,0,3,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,3,0,0,0,0, 3,0,3,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,3,3,3,0,0,0,3,3,3,3, }; static const uint8_t s_ff[FF_W*FF_H] = { 3,0,0,3,0,0,0,0,0,0,3,3,3,3,0,0,3,3,3,3, 3,3,0,3,3,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0, 3,3,0,3,3,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0, 3,3,0,3,3,3,3,0,0,3,3,3,3,0,0,3,3,3,3,0, 3,3,0,3,3,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0, 3,3,0,3,3,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0, 3,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0, }; static const uint8_t s_rew[REW_W*REW_H] = { 0,0,0,3,0,0,3,0,0,3,3,3,3,0,0,0,3,3,3,3,0,3,0,0,0,3, 0,0,3,3,0,3,3,0,0,3,0,0,0,3,0,3,0,0,0,0,0,3,0,3,0,3, 0,3,3,3,0,3,3,0,0,3,0,0,0,3,0,3,0,0,0,0,0,3,0,3,0,3, 3,3,3,3,0,3,3,0,0,3,0,0,3,0,0,3,3,3,3,0,0,3,0,3,0,3, 0,3,3,3,0,3,3,0,0,3,3,3,0,0,0,3,0,0,0,0,0,3,0,3,0,3, 0,0,3,3,0,3,3,0,0,3,0,0,3,0,0,3,0,0,0,0,0,3,0,3,0,3, 0,0,0,3,0,0,3,0,0,3,0,0,0,3,0,0,3,3,3,3,0,0,3,0,3,0, }; static uint8_t s_floppy[FLOPPY_W*FLOPPY_H] = { 3,3,3,3,3,3,3,0,0,0,3,3,3,3,0,0,3,3,3,0,0,3,0,0,0,0,0,0,3,3,3,3,0,3,3,3,3,0, 0,0,3,3,3,0,0,3,0,0,0,3,0,0,0,3,0,0,0,0,3,3,3,0,0,0,3,3,3,0,0,0,0,0,3,0,3,3, 3,3,3,3,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3, 0,0,0,3,0,3,3,0,3,3,0,0,3,3,0,0,0,3,0,0,0,3,0,3,0,0,0,3,0,0,0,3,3,0,3,3,3,0, 3,3,3,0,0,3,0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0, 0,0,0,3,0,3,0,3,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,3,0,3,0,3,3,0,0,0,3, 3,0,0,3,3,3,3,0,0,0,0,3,0,0,0,3,0,0,0,0,0,3,3,3,3,0,0,3,0,0,0,3,0,3,0,0,0,0, 0,3,0,0,0,3,0,0,0,3,0,0,0,0,0,0,3,0,0,0,0,3,3,0,0,3,0,0,3,0,3,3,3,0,3,3,3,0, 0,3,0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,3,3,3,0,0,3,0,0,0,0,0,3, 0,0,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,3,3,3,3,3,3,3,3,3,3,3,3,0,0,3, 0,0,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,3,0,3,0,0, 0,3,0,0,0,3,0,0,0,0,3,0,0,0,0,3,0,0,0,3,0,0,0,0,3,0,3,3,3,3,3,3,3,0,0,3,0,0, 0,0,0,0,3,3,3,0,0,0,3,3,3,3,0,0,3,3,3,3,0,3,0,0,0,0,0,0,3,3,3,0,0,3,0,0,0,3, 0,0,3,3,3,0,0,3,3,3,3,3,0,0,3,3,3,0,0,0,0,0,3,0, }; static uint8_t s_panpot[6][PANPOT_W*PANPOT_H] = { { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,1,0,1,1,1,0,0,0,0,0,0,0,1,0, 0,1,0,1,1,0,0,0,0,0,0,0,0,1,0, 1,0,0,1,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,1,1,0,0,0,0,0,1,0,0, 0,1,0,0,0,1,1,1,1,0,0,0,0,1,0, 0,1,0,0,1,1,1,0,0,0,0,0,0,1,0, 1,0,0,0,1,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,0,1,1,1,0,0,0,1,0,0, 0,1,0,0,0,1,1,1,1,1,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,0,0,0,1,1,0,0,1,0,0, 0,1,0,0,0,0,1,1,1,1,0,0,0,1,0, 0,1,0,0,0,0,0,0,1,1,1,0,0,1,0, 1,0,0,0,0,0,0,0,0,0,1,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,1,0,0,0,0,0,0,0,1,1,1,0,1,0, 0,1,0,0,0,0,0,0,0,0,1,1,0,1,0, 1,0,0,0,0,0,0,0,0,0,0,1,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, { 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,0,0,0,0,0,1,1,0,0,0, 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0, }, }; static const uint8_t s_comment_tri[2][COMMENT_TRI_W*COMMENT_TRI_H] = { { 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, }, { 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, }, };