enum { TRACK_H = 32, TRACK_H_S = 24, TNAME_W = 26, TNAME_H = 5, TINFO_X = 48, TDETAIL_X = 69, TDETAIL_KN_V_X = TDETAIL_X+13, TDETAIL_TN_X = TDETAIL_KN_V_X+27, TDETAIL_TN_V_X = TDETAIL_TN_X+13, TDETAIL_VL_X = TDETAIL_TN_V_X+20, TDETAIL_VL_V_X = TDETAIL_VL_X+13, TDETAIL_GT_X = TDETAIL_VL_V_X+20, TDETAIL_GT_V_X = TDETAIL_GT_X+13, TDETAIL_DT_X = TDETAIL_GT_V_X+20, TDETAIL_DT_S_X = TDETAIL_DT_X+12, TDETAIL_DT_V_X = TDETAIL_DT_S_X+4, TDETAIL_M_X = 250, TDETAIL_M_V_X = TDETAIL_M_X+8, NUM_X = 31, NUM_W = 8, NUM_H = 11, KEY_X = 8, KEY_Y = 14, KEY_W = 35, KEY_H = 17, KEY_S_OFFSET = KEY_W*4, KEY_H_S = KEY_H - 8, KEY_LEFT_X = 1, KEY_LEFT_W = 6, KEY_LEFT_S_OFFSET = KEY_LEFT_W*4, KEY_RIGHT_W = 11, KEY_RIGHT_S_OFFSET = KEY_RIGHT_W*4, KEY_OCTAVES = 8, BAR_L_X = 68, BAR_L_W = 14, BAR_X = BAR_L_X + BAR_L_W, BAR_Y = 1, BAR_W = 2, BAR_H = 4, BAR_CNT = 64, COMMENT_Y = 340, COMMENT_H = 19, PLAYING_X = 0, PLAYING_Y = 324, PLAYING_W = 72, PLAYING_H = 9, FILEBAR_X = 80, FILEBAR_MUS_X = FILEBAR_X + 5, FILEBAR_IC_X = FILEBAR_MUS_X + 14, FILEBAR_F_X = FILEBAR_IC_X + 11, FILEBAR_ILE_X = FILEBAR_F_X + 4, FILEBAR_W = 2, FILEBAR_H = 7, FILEBAR_TRI_X = FILEBAR_ILE_X + 17, FILEBAR_TRI_Y = PLAYING_Y+4, FILEBAR_TRI_W = 3, FILEBAR_TRI_H = 3, FILEBAR_FILENAME_X = FILEBAR_TRI_X + 8, PCM1FILEBAR_X = 463, PCM1FILETXT_X = PCM1FILEBAR_X + 5, PCM1FILETRI_X = PCM1FILETXT_X + 21, PCM1FILENAME_X = PCM1FILETRI_X + 8, PCM2FILEBAR_X = 551, PCM2FILETXT_X = PCM2FILEBAR_X + 5, PCM2FILETRI_X = PCM2FILETXT_X + 21, PCM2FILENAME_X = PCM2FILETRI_X + 8, DT_SIGN_W = 3, DT_SIGN_H = 3, }; enum { PALETTE_NUM = 10 }; #define LCDWR 172 #define LCDWG 239 #define LCDWB 7 #define LCDBR 12 #define LCDBG 91 #define LCDBB 0 #define LCD(C) \ (LCDWR*(C)+LCDBR*(255-C))/256, \ (LCDWG*(C)+LCDBG*(255-C))/256, \ (LCDWB*(C)+LCDBB*(255-C))/256 #define LCDB(C) \ (LCDBR*(C)+LCDWR*(255-C))/256, \ (LCDBG*(C)+LCDWG*(255-C))/256, \ (LCDBB*(C)+LCDWB*(255-C))/256 static const uint8_t s_palettes[PALETTE_NUM][FMDSP_PALETTE_COLORS*3] = { { 0, 0, 0, 170, 170, 153, 102, 136, 255, 68, 68, 119, 204, 204, 187, 102, 102, 85, 136, 255, 68, 51, 51, 238, 0, 187, 255, }, { 0, 0, 0, 187, 187, 170, 136, 170, 255, 85, 85, 153, 204, 204, 187, 136, 136, 119, 153, 255, 119, 102, 85, 255, 0, 204, 255, }, { 0, 0, 0, 255, 102, 0, 255, 170, 0, 102, 68, 51, 153, 136, 102, 119, 85, 68, 255, 221, 85, 255, 102, 0, 255, 85, 0, }, { 0, 0, 0, 170, 170, 153, 170, 153, 255, 85, 51, 102, 204, 204, 187, 102, 102, 85, 119, 255, 34, 136, 68, 221, 0, 187, 255, }, { 0, 0, 0, 187, 187, 170, 102, 153, 255, 85, 68, 136, 255, 255, 238, 119, 119, 102, 255, 68, 0, 85, 85, 255, 255, 119, 255, }, { 0, 0, 0, 255, 51, 119, 255, 187, 0, 85, 85, 68, 119, 119, 102, 102, 102, 102, 255, 221, 0, 255, 0, 51, 255, 0, 51, }, { 102, 170, 238, 0, 17, 136, 0, 51, 136, 153, 221, 255, 153, 221, 255, 119, 187, 255, 0, 51, 136, 34, 102, 187, 0, 85, 204, }, { 0, 0, 0, 170, 170, 136, 102, 153, 255, 17, 0, 51, 170, 170, 153, 51, 51, 51, 85, 255, 68, 34, 17, 255, 0, 170, 255, }, { LCDB(255), LCDB(72), LCDB(0), LCDB(182), LCDB(0), LCDB(145), LCDB(218), LCDB(109), LCDB(218), }, { LCD(255), LCD(72), LCD(0), LCD(182), LCD(145), LCD(145), LCD(0), LCD(109), LCD(0), }, }; #undef LCDWR #undef LCDWG #undef LCDWB #undef LCDBR #undef LCDBG #undef LCDBB #undef LCD static const uint8_t s_num[11][NUM_W*NUM_H] = { { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, }, { 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, } }; static const uint8_t s_key_bg[KEY_W*KEY_H] = { 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,5,0,0,4,4,5,0,0,4,4,4,0,4,4,4,5,0,0,4,4,5,0,0,4,4,5,0,0,4,4,4,0, 4,4,4,5,5,0,4,4,5,5,0,4,4,4,0,4,4,4,5,5,0,4,4,5,5,0,4,4,5,5,0,4,4,4,0, 4,4,4,0,0,0,4,4,0,0,0,4,4,4,0,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0,4,4,4,4,0, 5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0,5,4,4,5,0, }; static const uint8_t s_key_left[KEY_LEFT_W*KEY_H] = { 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 5, 0, 0, 4, 4, 4, 5, 5, 0, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 5, 0, 5, 4, 4, 5, }; static const uint8_t s_key_right[KEY_RIGHT_W*KEY_H] = { 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 5, 0, 0, 4, 4, 5, 0, 0, 4, 4, 4, 5, 5, 0, 4, 4, 5, 5, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4, 5, 4, 4, 5, 0, 5, 4, 4, 5, 0, 5, }; static const uint8_t s_key_mask[KEY_W*KEY_H] = { 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,0,2,2,3,3,0,4,4,5,5,5,0,6,6,6,0,7,7,8,8,0,9,9, 10,10,0, 11,11,12,12,12,0, 1,1,1,0,0,2,3,3,0,0,4,5,5,5,0,6,6,6,0,0,7,8,8,0,0,9, 10,10,0, 0, 11,12,12,12,0, 1,1,1,2,2,2,3,3,4,4,4,5,5,5,0,6,6,6,7,7,7,8,8,9,9,9, 10,10,11,11,11,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 1,1,1,1,0,3,3,3,3,0,5,5,5,5,0,6,6,6,6,0,8,8,8,8,0,10,10,10,10,0, 12,12,12,12,0, 0,1,1,0,0,0,3,3,0,0,0,5,5,0,0,0,6,6,0,0,0,8,8,0,0,0, 10,10,0, 0, 0, 12,12,0, 0, }; static const uint8_t s_bar_l[BAR_L_W*BAR_H] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, }; static const uint8_t s_bar[BAR_W*BAR_H] = { 1, 0, 1, 0, 1, 0, 1, 0, }; static const uint8_t s_playing[PLAYING_W*PLAYING_H] = { 2,2,2,2,2,2,2,0,0,2,2,0,0,0,0,0,0,0,2,2,2,2,2,2,0,0,2,2,0,0,0,0,2,2,0,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0,2,2,2,0,0,0,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,2,2,2,2,0,0,0,2,2,0,2,2,2,2,0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,2,2,0,2,2,0,2,2,0,0,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,2,2,2,2,0,0,2,2,0,0,0,0,0,0,2,2,2,2,2,2,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,2,2,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,0,2,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0, 2,2,0,0,0,0,0,0,0,0,2,2,2,2,2,2,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,0,0,0,2,2,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2,2,2,0,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2,2,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, }; static const uint8_t s_filebar[FILEBAR_W*FILEBAR_H] = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, }; static const uint8_t s_filebar_tri[FILEBAR_TRI_W*FILEBAR_TRI_H] = { 2, 0, 0, 2, 2, 0, 2, 2, 2, }; static const uint8_t s_dt_sign[3][DT_SIGN_W*DT_SIGN_H] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, }, { 0, 0, 0, 1, 1, 1, 0, 0, 0, }, { 0, 1, 0, 1, 1, 1, 0, 1, 0, } };