blob: df9d1eb94ef178e95945c1edac5eb5222ec719ea (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
struct psinput {
float4 texcoord: TEXCOORD;
};
struct psoutput {
float4 fragcolor: COLOR;
};
sampler palette: register(s0);
sampler tex: register(s1);
psoutput copy(psinput input) {
psoutput output;
float index = tex2D(tex, input.texcoord.xy).r;
float color = (index * 255.0 + 0.5) / 256.0;
output.fragcolor = tex1D(palette, color);
return output;
}
|