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authorTakamichi Horikawa <takamichiho@gmail.com>2017-03-27 23:58:58 +0900
committerTakamichi Horikawa <takamichiho@gmail.com>2017-03-27 23:58:58 +0900
commit3547d307d15f8b11775b6a2de8fa6066571405d5 (patch)
tree362f602d6e07f4aa31c24856aadd17203066821f /README.md
parent9d435804fa51b802f1d16b102df39f7c3302e17d (diff)
update README
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@@ -6,7 +6,7 @@ PC-98 FM driver emulation (very early version)
## Current status:
* Supported formats: PMD, FMP(PLAY6)
-* PMD: FM, SSG, Rhythm part supported; ADPCM, PPZ8 not supported yet
+* PMD: FM, SSG, Rhythm, ADPCM, PPZ8(partially) supported; PPS, P86 not supported yet
* FMP: FM, SSG, Rhythm, ADPCM, PPZ8, PDZF supported
* This is just a byproduct of reverse-engineering formats, and its emulation is much worse than PMDWin, WinFMP
* FM always generated in 55467Hz (closest integer to 7987200 / 144), SSG always generated in 249600Hz and downsampled with sinc filter (Never linear interpolates harmonics-rich signal like square wave)