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authorTakamichi Horikawa <takamichiho@gmail.com>2017-09-08 23:25:51 +0900
committerTakamichi Horikawa <takamichiho@gmail.com>2017-09-08 23:25:51 +0900
commit50c75c12597b230cec4d7a29559cde263025eeb2 (patch)
tree9fa8afe8bcf6e1219186e5c567930831a3b5eab5 /pacc/hlsl/fill.ps.inc
parent4cfeddd04dcbbf658195bd837d7daff7f08b37bc (diff)
pacc: initial
Diffstat (limited to 'pacc/hlsl/fill.ps.inc')
-rw-r--r--pacc/hlsl/fill.ps.inc65
1 files changed, 65 insertions, 0 deletions
diff --git a/pacc/hlsl/fill.ps.inc b/pacc/hlsl/fill.ps.inc
new file mode 100644
index 0000000..3fcc075
--- /dev/null
+++ b/pacc/hlsl/fill.ps.inc
@@ -0,0 +1,65 @@
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
+//
+// fxc /nologo /O3 /Tps_2_0 /Efill /Fh fill.ps.inc.tmp fill.ps.hlsl
+//
+//
+// Parameters:
+//
+// sampler2D palette;
+//
+//
+// Registers:
+//
+// Name Reg Size
+// ------------ ----- ----
+// palette s0 1
+//
+
+ ps_2_0
+ dcl t0.xy
+ dcl_2d s0
+ texld r0, t0, s0
+ mov oC0, r0
+
+// approximately 2 instruction slots used (1 texture, 1 arithmetic)
+#endif
+
+static const BYTE ps20_fill[] =
+{
+ 0, 2, 255, 255, 254, 255,
+ 33, 0, 67, 84, 65, 66,
+ 28, 0, 0, 0, 79, 0,
+ 0, 0, 0, 2, 255, 255,
+ 1, 0, 0, 0, 28, 0,
+ 0, 0, 0, 129, 0, 0,
+ 72, 0, 0, 0, 48, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 2, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 112, 97, 108, 101, 116, 116,
+ 101, 0, 4, 0, 12, 0,
+ 1, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 112, 115, 95, 50, 95, 48,
+ 0, 77, 105, 99, 114, 111,
+ 115, 111, 102, 116, 32, 40,
+ 82, 41, 32, 72, 76, 83,
+ 76, 32, 83, 104, 97, 100,
+ 101, 114, 32, 67, 111, 109,
+ 112, 105, 108, 101, 114, 32,
+ 57, 46, 50, 57, 46, 57,
+ 53, 50, 46, 51, 49, 49,
+ 49, 0, 31, 0, 0, 2,
+ 0, 0, 0, 128, 0, 0,
+ 3, 176, 31, 0, 0, 2,
+ 0, 0, 0, 144, 0, 8,
+ 15, 160, 66, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 228, 176, 0, 8, 228, 160,
+ 1, 0, 0, 2, 0, 8,
+ 15, 128, 0, 0, 228, 128,
+ 255, 255, 0, 0
+};
+