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path: root/pacc/hlsl/color_trans.ps.inc
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#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
//   fxc /nologo /O3 /Tps_2_0 /Ecolor_trans /Fh color_trans.ps.inc.tmp
//    color_trans.ps.hlsl
//
//
// Parameters:
//
//   sampler2D palette;
//   sampler2D tex;
//   float uni_color;
//
//
// Registers:
//
//   Name         Reg   Size
//   ------------ ----- ----
//   uni_color    c0       1
//   palette      s0       1
//   tex          s1       1
//

    ps_2_0
    def c1, -0.00196078443, -0, -1, 0
    dcl t0.xy
    dcl_2d s0
    dcl_2d s1
    texld r0, t0, s1
    add r0.x, r0.x, c1.x
    cmp r0, r0.x, c1.y, c1.z
    texkill r0
    mov r0.xy, c0.x
    texld r0, r0, s0
    mov oC0, r0

// approximately 7 instruction slots used (2 texture, 5 arithmetic)
#endif

static const BYTE ps20_color_trans[] =
{
      0,   2, 255, 255, 254, 255, 
     55,   0,  67,  84,  65,  66, 
     28,   0,   0,   0, 167,   0, 
      0,   0,   0,   2, 255, 255, 
      3,   0,   0,   0,  28,   0, 
      0,   0,   0, 129,   0,   0, 
    160,   0,   0,   0,  88,   0, 
      0,   0,   3,   0,   0,   0, 
      1,   0,   2,   0,  96,   0, 
      0,   0,   0,   0,   0,   0, 
    112,   0,   0,   0,   3,   0, 
      1,   0,   1,   0,   6,   0, 
    116,   0,   0,   0,   0,   0, 
      0,   0, 132,   0,   0,   0, 
      2,   0,   0,   0,   1,   0, 
      2,   0, 144,   0,   0,   0, 
      0,   0,   0,   0, 112,  97, 
    108, 101, 116, 116, 101,   0, 
      4,   0,  12,   0,   1,   0, 
      1,   0,   1,   0,   0,   0, 
      0,   0,   0,   0, 116, 101, 
    120,   0,   4,   0,  12,   0, 
      1,   0,   1,   0,   1,   0, 
      0,   0,   0,   0,   0,   0, 
    117, 110, 105,  95,  99, 111, 
    108, 111, 114,   0, 171, 171, 
      0,   0,   3,   0,   1,   0, 
      1,   0,   1,   0,   0,   0, 
      0,   0,   0,   0, 112, 115, 
     95,  50,  95,  48,   0,  77, 
    105,  99, 114, 111, 115, 111, 
    102, 116,  32,  40,  82,  41, 
     32,  72,  76,  83,  76,  32, 
     83, 104,  97, 100, 101, 114, 
     32,  67, 111, 109, 112, 105, 
    108, 101, 114,  32,  57,  46, 
     50,  57,  46,  57,  53,  50, 
     46,  51,  49,  49,  49,   0, 
     81,   0,   0,   5,   1,   0, 
     15, 160, 129, 128,   0, 187, 
      0,   0,   0, 128,   0,   0, 
    128, 191,   0,   0,   0,   0, 
     31,   0,   0,   2,   0,   0, 
      0, 128,   0,   0,   3, 176, 
     31,   0,   0,   2,   0,   0, 
      0, 144,   0,   8,  15, 160, 
     31,   0,   0,   2,   0,   0, 
      0, 144,   1,   8,  15, 160, 
     66,   0,   0,   3,   0,   0, 
     15, 128,   0,   0, 228, 176, 
      1,   8, 228, 160,   2,   0, 
      0,   3,   0,   0,   1, 128, 
      0,   0,   0, 128,   1,   0, 
      0, 160,  88,   0,   0,   4, 
      0,   0,  15, 128,   0,   0, 
      0, 128,   1,   0,  85, 160, 
      1,   0, 170, 160,  65,   0, 
      0,   1,   0,   0,  15, 128, 
      1,   0,   0,   2,   0,   0, 
      3, 128,   0,   0,   0, 160, 
     66,   0,   0,   3,   0,   0, 
     15, 128,   0,   0, 228, 128, 
      0,   8, 228, 160,   1,   0, 
      0,   2,   0,   8,  15, 128, 
      0,   0, 228, 128, 255, 255, 
      0,   0
};